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Instances v2.0.0

Instances are special, isolated areas that players enter for challenging content. These include quest dungeons, group raids, and special event zones.

Instance Types

TypePlayersDifficultyRewards
Solo Dungeon v2.0.01NormalQuest items, XP
Party Dungeon v2.0.02-5HardRare equipment
Raid v2.0.010-25Very HardEpic/Legendary gear
World BossOpenVariesUnique drops

Quest Dungeons v2.0.0

Story-driven instances that advance the main narrative:

Features

  • Unique Storyline: Each dungeon tells a part of the world's lore
  • Progressive Difficulty: Enemies scale with dungeon depth
  • Checkpoints: Save progress for later continuation
  • Guaranteed Rewards: Completing dungeons grants quest items

Mechanics

  • Traps and puzzles
  • Mini-bosses
  • Final boss encounter
  • Timed challenges (optional)

Group Content v2.0.0

Challenging content designed for coordinated teams:

Party Dungeons

DifficultyLevel ReqPlayersLockout
Normal10+5None
Hard20+5Daily
Nightmare30+5Weekly

Raids

Large-scale encounters requiring strategy and coordination:

RaidLevelPlayersFeatures
Shadow Caverns25+10Multi-boss, puzzles
Infernal Citadel35+15Phased fights
Dragon's Lair45+25Ultimate challenge

Boss Mechanics

Bosses use various skills and effects:

Combat Skills

SkillTypeEffect
PhysicalBasic melee attack
FireRanged magic damage
FireHeavy AoE damage

Status Effects

EffectDanger LevelCounter
MediumFire resistance
StunHighStun immunity buffs
FrozenHighFire skills

Rewards

Content TypeReward Tier
Solo DungeonCommon - Uncommon
Party NormalUncommon - Rare
Party HardRare - Epic
RaidEpic - Legendary
World BossLegendary - Unique

INSTANCE WARNING
  • Bring proper consumables before entering
  • Coordinate with your party on roles (tank, healer, DPS)
  • Know the boss mechanics before pulling
  • Dying in an instance may result in durability loss