Regions
Regions are the major geographic areas that make up the world map of Wildoria. Each region is a distinct landmass or territory with its own characteristics, level range, and content.
What is a Region?
A region is a large area on the world map that contains multiple Places. Think of regions as countries or provinces, while places are the cities, forests, and dungeons within them.
Region Properties
Each region has the following attributes:
| Property | Description |
|---|---|
| Name | Unique identifier for the region |
| Level Range | Recommended character level for the area |
| Climate | Weather patterns and environmental effects |
| Faction | Controlling faction or neutral territory |
| Places | List of locations within the region |
Available Regions
Starting Region
The starting area for new players, featuring:
- Beginner-friendly content (Level 1-10)
- Tutorial quests and NPCs
- Basic resource nodes
- Peaceful wildlife
Places in this region:
- Inter Lake (Fishing Spot)
- Starting Village (Settlement)
- Rabbit Fields (Wildlife Area)
Region Types
| Type | Description | Examples |
|---|---|---|
| Starter Zones | Safe areas for new players | Starting Village, Tutorial Island |
| Contested Zones | Open PvP areas | Borderlands, Disputed Territory |
| Faction Zones | Controlled by specific factions | Capital Cities, Faction Headquarters |
| Neutral Zones | No faction control | Trade Hubs, Sanctuary Areas |
| End-Game Zones v2.0.0 | High-level content | Raid Zones, Legendary Dungeons |
Traveling Between Regions
- Borders: Walk across region boundaries
- Teleporters: Instant travel between major cities
- Portals: Special access to instanced regions
REGION TIP
Check the level range of a region before entering. Venturing into high-level regions unprepared can be dangerous!