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Vision

AnimalGame is designed as a multiplayer open world, aiming to create a living universe. In this world, players can engage in daily activities, whether for short bursts or extended sessions, and participate in various events while socializing. We aim to provide a platform that mimics real-life factors, offering a rich role-playing experience.

The NPCs (Non-Player Characters) in the game will exhibit changing behaviors over time. This ensures that no matter when you join the game, you can play along with everyone else from the current point in the timeline. Our goal is to create a mechanic where players can experience events and world occurrences simultaneously. These features will keep the game world dynamic and lively, allowing players to feel immersed in a true alternative universe.

In this alternative world, players will have the opportunity to meet new people, pursue careers, and advance their skills. They can level up, complete quests, and have fun while earning money through their professions and engaging in trade. The game is designed to be a dynamic and interactive environment where every action and choice contributes to a vibrant and evolving community.

By offering a wide range of activities and social interactions, we aim to make every day in the game a unique and engaging experience, reflecting the complexities and opportunities of real life in a fantastical setting. Players will enjoy new and exciting experiences each time, reveling in being part of a vibrant community.

In AnimalGame, the game fundamentally relies on assets, which include characters, items, recipes, and more. These assets are designed to be owned as cards. This means that an item can be obtained through in-game drops, quest achievements, or purchases, as well as by opening card packs to add them to your collection.