The Economy of Wildoria
The Golden Rule
"In Wildoria, coin makes the world go round - but creativity makes it spin faster."
Wildoria features a player-driven economy. While NPCs provide base prices, the true value of goods is determined by supply and demand in the open market.
The Flow of Wealth
Economic Balance
To prevent inflation and ensure long-term stability, the economy is balanced through Faucets (Sources) and Sinks (Drains).
Faucets (Where Money Comes From)
Coin Sources
- Monster Drops: Killing creatures often yields small amounts of coin or sellable scraps
- Quests: Daily and Weekly missions from the City Hall reward active citizens
- Selling to NPCs: A guaranteed, albeit low, baseline price for any item
Sinks (Where Money Goes)
Coin Drains
- Crafting Fees: Using the public Anvils or Alchemy Tables requires a small fee
- Taxes: The Municipality collects taxes on Marketplace transactions
- Consumables: Potions, food, and repair kits remove coin from the economy permanently
- Luxury Items: High-cost cosmetic items and prestige housing