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Technology

Wildoria is a mobile-first, hand-drawn 2D world that runs in two layers at the same time:

  • A persistent server world. Your character keeps moving, healing, collecting, and trading even when you're not in the app. Quests, NPC routines, the day/night cycle and the in-game economy all tick on the server, not in your phone.
  • An on-chain ownership layer. Anything you actually own - your character, items, in-game currency - can be sealed onto the blockchain whenever you want. Once sealed, no server, no admin, and not even us can take it away from you.

This dual-layer design is what lets Wildoria feel like a normal mobile game while quietly being a player-owned economy underneath.

You don't need a wallet to play

Open the app, create an account, start playing. That's it. Everything you do - explore the city, take quests, level up a profession, make friends - works without ever touching a wallet, a seed phrase, or "crypto" in any visible way.

The blockchain layer is opt-in: connect a wallet only when you actually want to take ownership of something - for example to seal a favorite character into an NFT, deposit your in-game WLD into a real on-chain wallet, or trade an item with another player on the open market.

When the blockchain layer kicks in

ActionLives on
Walking around the city, doing quests, gatheringServer only
In-game gold, friendships, daily activityServer only
Premium currency WLD balanceServer, with on-chain reserve backing
Sealing a character or item as an NFTOn-chain (you own it forever)
Withdrawing your WLD to your real walletOn-chain (real ERC-20 transfer)
Marketplace trades between playersOn-chain (signed orders)

Where to read more

What's running today vs. what's planned

The 2D world, character creation, professions, quests and the daily economy loop are live and being polished. The 3D quest zones and player housing are part of the upcoming roadmap. The blockchain layer is currently live on Avalanche Fuji testnet for the open beta - see the Blockchain overview for what that means in practice and when mainnet goes live.