Crafter & Services
Honest Work
These are the jobs the city puts on a payroll. You clock in, the hours pass, and the employer pays. They are the only professions with a wage: the handyskill trades earn from what they bring back instead.
Open positions
Delivery Guy
Job: Delivery
- Role: carry goods between the people who need them moved.
- Shift: two hours, and it costs you some of the day's vigour.
- Pay: the best standing wage on the board, matched only by the farm.
Farmer
Job: Farmer
- Role: work someone else's fields rather than your own plot.
- Shift: two hours, same vigour cost as the delivery run.
- Pay: level with the delivery wage. Which of the two you take is a question of where you want to be standing, not what you want to earn.
Work behind the walls
Two more jobs exist, and a citizen only ever sees them from the inside of a cell.
Prison Kitchen
Job: Prison Kitchen
- Role: feed the convicts. Available to convicts.
- Shift: half an hour, the shortest on the books.
- Pay: modest, and that is not the point. Prison work shortens the sentence, which is worth more than the wage to the person doing it.
Prison Laundry
Job: Prison Laundry
- Role: the cell block's washing.
- Shift: half an hour.
- Pay: the lowest wage in the city, and the same sentence reduction.
Why the prison jobs are here
They sit in this family because they are wage work like any other, not because the city is generous. A sentence is time; the kitchen and the laundry are the two ways to spend it buying some of that time back. See Prison.
What is not here yet
Earlier drafts of this page advertised a bell boy and an electrician. Neither exists, and rather than leave them standing as promises, they are named here as what they were: ideas. The family currently holds the four jobs above.