Wildlife
Wildlife consists of creatures that roam the wilderness of Wildoria. Some are passive and flee when approached, while others are hostile and will attack on sight.
Wildlife Behavior
| Behavior | Description |
|---|---|
| Passive | Ignores players, flees when attacked |
| Neutral | Attacks only when provoked |
| Hostile | Attacks players on sight |
Wildlife does more than wait to be hunted. The creatures holding a hex make travelling through it dangerous: the further a hostile creature's level climbs above your own, the heavier the wounds you take crossing its ground. Passive animals are no threat on the road, but ground ruled by beasts well above your level can be deadly to cross. See Crossing dangerous ground.
Passive Wildlife
Rabbit
A fluffy white rabbit that hops around the meadows. Passive creatures that flee when spotted.
| Stat | Value |
|---|---|
| Level | 1 |
| HP | 50 |
| Reward XP | 10 |
| Reward Coin | 2 |
| Speed | 1.0 |
Drops:
| Item | Chance |
|---|---|
| 100% |
Hostile Wildlife
Spider
A venomous arachnid that lurks in dark corners. Attacks players who wander too close.
| Stat | Value |
|---|---|
| Level | 5 |
| HP | 120 |
| Reward XP | 80 |
| Reward Coin | 15 |
| Speed | 1.2 |
| Attack Rate | 1500ms |
Fire Elemental
A blazing spirit of pure flame. Highly resistant to fire but vulnerable to ice.
| Stat | Value |
|---|---|
| Level | 10 |
| HP | 100 |
| Reward XP | 150 |
| Reward Coin | 30 |
| Speed | 1.8 |
Resistances:
| Type | Value |
|---|---|
| Fire | +100% |
| Poison | +50% |
| Ice | -50% |
Slime Minion
A gelatinous creature that bounces toward its prey.
| Stat | Value |
|---|---|
| Level | 3 |
| HP | 50 |
| Reward XP | 30 |
| Reward Coin | 5 |
| Speed | 1.2 |
Resistances:
| Type | Value |
|---|---|
| Ice | +20% |
Hunting Tips
- Passive creatures are great for beginners - low risk, steady materials
- Hostile creatures offer better XP and coin rewards
- Check resistances before engaging elemental creatures
- Night time spawns stronger versions with better loot