Nodes
Nodes are spawner points that generate gatherable entities in the world. They are invisible anchor points that periodically spawn creatures or resources for players to interact with.
How Nodes Work
- Spawn Point: A node marks a location where entities can appear
- Spawn Limit: Each node has a maximum number of active spawns
- Respawn Timer: After harvesting, new entities spawn after a cooldown
- Level Range: Spawned entities have level ranges defined by the node
Fishing Nodes
Fish Scolar Spawner
The primary fishing node found near bodies of water. Generates various fish species when players cast their rods nearby.
Location: Inter Lake
Loot Table:
| Fish | Rarity | Drop Rate |
|---|---|---|
| Uncommon | 5% | |
| Uncommon | 5% | |
| Uncommon | 10% | |
| Uncommon | 10% | |
| Uncommon | 5% | |
| Rare | 5% |
Junk Items:
| Item | Rarity | Drop Rate |
|---|---|---|
| Common | 10% | |
| Common | 10% | |
| Common | 5% | |
| Common | 35% |
Mining Nodes
Iron Spawner Anchor
Spawns Iron Rock resources for mining profession activities.
Location: Inter Lake (Mountain Areas)
| Property | Value |
|---|---|
| Spawn Limit | 1 |
| Level Range | 1-1 |
| Respawn Time | ~5 minutes |
Wildlife Nodes
Rabbit Hole
A cozy burrow that spawns rabbits in the surrounding area.
Location: Inter Lake
| Property | Value |
|---|---|
| Description | A cozy hole where rabbits live |
| Spawn Limit | 5 |
| Level Range | 1-1 |
NODE TIP
Nodes respawn periodically. If a spot seems empty, return later or move to a different area with the same node type!