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Coin

Coin is the lifeblood of trade in Wildoria. Minted by the Old World banks and re-stamped by the current Municipality, it is recognized by all Factions as the standard unit of value.

Properties​

  • Standardized: Accepted by all NPCs and player-made shops.
  • Carried on your person, not in your pack: Your purse is counted with your character rather than stored as an inventory item, so coin costs you no bag space and no weight. What you can carry is never the limit; what you can earn is.

Earning coin​

There are three primary ways to amass wealth:

  1. Combat: Monsters often swallow shiny objects or carry loot. Selling monster parts is the most consistent income for early adventurers.
  2. Professions: Gathering raw resources (wood, ore) or crafting finished goods (tools, potions) to sell on the Marketplace. Shift wages scale with your profession grade - base x (1 + (grade - 1) x 0.05) - so a Grade 19 worker takes home nearly double a Grade 1's pay for the same shift. See Working a Shift for the full breakdown.
  3. Bounties: The City Hall posts daily bounties for notable threats.

Coin sinks (fighting inflation)​

To keep the value of coin stable, the economy includes natural "sinks":

  • Repairs: Equipment degrades with use and costs coin to repair.
  • Travel: Every seat on the transit network is sold as a ticket, and tickets are bought with coin. See Transit Network.
  • Marketplace commission: A buyer pays the asking price plus 2%. The seller receives the full asking price; the commission leaves the economy.

Putting coin to work​

Coin doesn't have to sit in your purse. The Citizen Bank accepts it in two forms:

  • Savings - deposit coin, earn 0.50% / day compound. No fixed term, no lockup.
  • Loans - borrow coin against your credit score when liquidity is tight.

Both are run out of the same building in Central Plaza, alongside the on-chain WLD vault.