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📋 Changelog

Track every update, feature, and improvement in Wildoria's development journey.

v0.1.0First Alpha

Released1 Ekim 2024

Initial alpha release with core engine and character foundation.

FeaturePixiJS game engine foundation
FeatureCharacter creation with 6 classes
FeatureInitial city map design
FeatureBasic NPC placement

v0.2.0Combat Foundation

Released1 Kasım 2024

Server-authoritative combat system with WoW-style mechanics.

FeatureReal-time combat system
FeatureSkill system with cooldowns
FeatureDamage calculation (Physical/Magical)
FeatureEquipment layers system
ImprovementSpatial hashing optimization

v0.3.0Telegram Integration

Released1 Aralık 2024

Full Telegram Mini App integration with authentication.

FeatureTelegram Mini App support
FeatureTelegram authentication
FeatureTON wallet integration
FeatureShare functionality

v1.0.0Public Launch

Released15 Ocak 2025

Official public release with full profession system!

FeaturePublic server launch
FeatureFishing mini-game (rod casting, tension, reeling)
FeatureMining system with ore veins
FeatureGathering profession
FeatureQuest system with NPC indicators
FeatureColyseus real-time multiplayer
FeatureBoss fights with phases

v1.0.1Stability Patch

Released1 Şubat 2025

Performance optimizations and bug fixes based on player feedback.

ImprovementPathfinding cache system
ImprovementMob activation system (range-based)
FixCombat desync issues
FixNPC dialogue bugs
BalanceFishing catch rates adjusted

v1.0.2Day Cycle System

In Development

Visual day/night cycle with time-affected gameplay.

FeatureDay/Night cycle visuals (6x speed)
FeatureTime periods (Dawn, Morning, Afternoon, Evening, Night)
FeatureNight-mode visual overlay
FeatureTime-based fish spawns
FeatureMining persistence to inventory

v1.1.0Weather & Effects

In Development

Dynamic weather system and improved visual effects.

FeatureDynamic weather (Rain, Storm, Fog)
FeatureWeather effects on gameplay
FeatureAOE visual effects for combat
Feature3D multiplayer world improvements
FeatureLoot drop system with rarities

v1.2.0The Marketplace

Planned

Player-to-player marketplace for trading items and resources.

FeaturePlayer marketplace listings
FeatureBuy/Sell interface
FeaturePrice history tracking
FeatureEscrow system (Ledger of Trust)
FeatureSales tax (1.5% to treasury)

v1.3.0Housing System

Planned

Personal apartments and home customization.

FeatureApartment purchasing
FeatureInterior customization
FeatureFurniture crafting recipes
FeatureStorage chests at home
FeatureCostume/Skin wardrobe

v1.4.0DAO Governance

Planned

Democratic city governance through WLD token voting.

FeatureDAO voting system
FeatureTax rate proposals
FeatureBuilding construction votes
FeatureFestival scheduling
FeatureGovernance token rewards

v1.5.0Guild System

Planned

Guild creation and management features.

FeatureGuild creation (WLD deposit)
FeatureGuild ranks and permissions
FeatureGuild bank
FeatureGuild quests
FeatureGuild hall

v2.0.0Dungeon Update

Planned

Instanced dungeons with challenging boss encounters.

FeatureInstanced dungeon zones
FeatureMulti-phase boss mechanics
FeatureParty finder system
FeatureDungeon-exclusive loot
FeatureDifficulty tiers (Normal, Hard, Mythic)

v2.1.0Faction Wars

Planned

Territory control and faction warfare.

FeatureTerritory control system
FeatureSavages vs Fasters warfare
FeatureSiege mechanics
FeatureWar seasons with rewards
FeatureFaction-exclusive gear

v2.2.0New Horizons

Planned

World expansion with new zones and content.

FeatureNew explorable zones beyond walls
FeatureNew creature types
FeatureNew quest chains
FeatureEnvironmental hazards
FeatureLegendary item discoveries

Version Numbering

We follow semantic versioning:

  • Major (X.0.0): Breaking changes, major features
  • Minor (0.X.0): New features, backwards compatible
  • Patch (0.0.X): Bug fixes, small improvements