Professions
Checking your bank account... 0 Gold. It seems you need a job.
In Wildoria, your profession defines your role in the economy. While your Class determines how you fight, your Profession determines how you earn.
You can switch professions anytime, but mastering one takes dedication. Higher skill levels unlock better-paying jobs and rare crafting recipes!
Categories
Motivation System
Every task requires effort. Your character's drive to perform professional tasks is measured by Motivation.
- Maximum Motivation: 100
- Regeneration: Recovers over time while offline in a bed or consuming consumables.
Efficiency Bonus
As you become more skilled in your profession, tasks become easier.
- Base Cost: 5 Motivation per action.
- Scaling: Reduces by 10% for each level your Profession exceeds the resource's difficulty cap.
- Minimum Cost: 3 Motivation.
Leveling up your profession is crucial for long grazing sessions! A master fisherman spends significantly less energy per catch than a novice.
Profession Titles
As citizens grow in a craft, the city recognizes them with profession titles. Each profession has its own five-step ladder, with titles tied to 10-level ranges. These names are visual honors that show how far someone has climbed in their trade.
- Tier 1 (Lv. 1–10): Entry titles earned on the first steps of a job.
- Tier 2 (Lv. 11–20): Trusted hands who know the routes, tools, and rhythm.
- Tier 3 (Lv. 21–30): Veterans who handle complex work with confidence.
- Tier 4 (Lv. 31–40): Specialists known across the district.
- Tier 5 (Lv. 41–50): The legendary names everyone whispers about.
In practice, a fisher at Level 15 might carry a title like Tide Fisher, while a miner at Level 42 could be known as a Master Miner. Titles change automatically as the level rises.
75: 76: ## Difficulty & Highlights 77: 78: Resources in the world are highlighted to indicate their difficulty relative to your skill level. This helps you quickly identify what you can gather efficiently. 79: 80: | Color | Difficulty | Description | XP Gain | 81: | :--- | :--- | :--- | :--- | 82: | Grey | Trivial | Far below your level. Easy but unrewarding. | 0 XP | 83: | Green | Easy | Slightly below your level. Good for bulk gathering. | 50% XP | 84: | Yellow | Normal | Perfectly matched to your level. | 100% XP | 85: | Orange | Hard | Slightly above your level. Challenging. | 100% XP + Bonus | 86: | Red | Impossible | Far above your level. Cannot be gathered. | N/A | 87: 88: --- 89: